FACTION
SCIENTIST
SCIENTIST

 

 

Scientists lead the ‘Corporation’. They will strive using technological mechanisms to cause irreparable harm. The interesting thing will be when the survivors come across the biological weapons created by the scientists, don’t you think?

BIOCRATES
SCIENTISTS EQUIPMENT
SCIENTISTS will be able to equip the following NFT item categories:

VIRUS AND BACTERIA

PARASITES AND FUNGUS

VIRUS VARIANTS

Each category will in turn be divided into item rarities:
NOTE: Every 150,000 new users a new rarity will be enabled.
There will be players who do not acquire NFT items to equip. They can play the same without equipping any items, but they will earn the lowest rewards in the game. Players can only equip 1 item per category per character.
GENERAL INVENTORY
In the GENERAL INVENTORY, users will see the NFT objects they own from both factions. Items from one faction cannot be equipped on the other and vice versa. In the case of SCIENTISTS, the objects are divided into the categories of VIRUS AND BACTERIA, PARASITES AND FUNGUS and VIRUS VARIANTS. Users will be able to equip only ONE (1) object of each category per character (total: THREE (3) objects), which when completing the missions will allow them to obtain greater rewards, because they will have better tools and resources to face the dangers that are unleashed in the city.

VIRUSES AND BACTERIA

are key objects, since they are the objects that will generate the most rewards within this faction. From common viruses, such as herpes, to complex viruses, such as Ebola, you must handle them responsibly. You don’t want to cause a biological disaster, do you?

PARASITES AND FUNGUS

are complex organisms, capable of host control or accelerated mutation. From common parasites that will generate discomfort, to advanced classification experiments reserved by Umbrella. Develop, control, power and increase the mutagenic capacity of your experiments.

VIRUS VARIANTS

are strains that enhance the resistance and range of viruses and bacteria. They are elements that combine perfectly with the destruction caused by viruses and bacteria, and that defy any action that tries to counteract their effects. If laboratories develop vaccines, you develop new strains, and you will always be in control.
Acquire all the objects you can. Each object has a 100% 'HEALTH'. As time goes by, your objects lose their health, and you must repair them, but of course, this will cost you time, so we advise you to keep as many objects as possible in your inventory. You don't want to panic, as is almost always the case.

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